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DiligentCore
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Graphics
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GraphicsEngineVulkan
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src
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VulkanUtilities
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Author
Age
Files
Lines
*
Enable VulkanLogicalDevice with external devices
s-ol
2021-03-27
1
-11
/
+15
*
External Vulkan Device support
s-ol
2021-03-27
2
-1
/
+56
*
Fixed Vulkan command buffer leak
assiduous
2021-03-19
2
-12
/
+13
*
Vulkan: fixed tests on Mac.
azhirnov
2021-03-19
2
-4
/
+24
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
1
-0
/
+9
*
Renamed Align to AlignUp
assiduous
2021-03-19
1
-2
/
+2
*
Vulkan: update for new Vulkan SDK
azhirnov
2021-03-19
1
-20
/
+2
*
Fixed return type in function AccessMaskFromImageLayout
MikhailGorobets
2021-02-06
1
-4
/
+4
*
Updated copyright notice
assiduous
2021-01-01
7
-7
/
+7
*
Improvements for mesh shader & ray tracing (#180)
Zhirnov Andrey
2020-12-29
1
-0
/
+12
*
Vulkan backend: few updates to shader resource layout initialization
assiduous
2020-12-21
1
-1
/
+2
*
Fixed validation errors for ray tracing.
azhirnov
2020-12-16
2
-2
/
+17
*
Fixed 32-bit Windows build errors
assiduous
2020-12-16
1
-1
/
+3
*
Disable validation layers if they are not compatible with headers, fixed comp...
azhirnov
2020-11-25
2
-5
/
+28
*
Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline
azhirnov
2020-11-25
4
-663
/
+20
*
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
1
-31
/
+69
*
Added ability to update AS.
azhirnov
2020-11-10
1
-1
/
+0
*
Added support for local root signature & shader record.
azhirnov
2020-11-05
1
-2
/
+25
*
Added AS copy with compacting.
azhirnov
2020-11-05
1
-2
/
+2
*
added ray tracing implementation for dx12 and vulkan
azhirnov
2020-10-28
4
-81
/
+171
*
A number of updates/fixes to PSO refactor merge
assiduous
2020-10-28
2
-2
/
+2
*
PSO refactoring for ray tracing
azhirnov
2020-10-25
3
-8
/
+68
*
Fixed Mac/iOS build
assiduous
2020-10-05
1
-0
/
+23
*
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
2
-73
/
+80
*
Added KHR extension emulation via NV extension
azhirnov
2020-10-04
3
-0
/
+545
*
Added Vulkan implementation
azhirnov
2020-10-04
3
-7
/
+123
*
Added device features to inidicate 8-bit types support (API240074)
assiduous
2020-10-04
1
-5
/
+16
*
Added Vulkan-Headers submodule
assiduous
2020-10-03
1
-4
/
+6
*
Added device features to indicate support of 16-bit types
assiduous
2020-10-03
1
-3
/
+20
*
remove some VK_NV_mesh_shader
azhirnov
2020-09-16
2
-4
/
+2
*
Refactoring shader compilation tools - part I (https://github.com/DiligentGra...
assiduous
2020-09-14
1
-3
/
+3
*
Vk backend: fixed detection of enabled/disabled features
assiduous
2020-09-13
1
-1
/
+2
*
Fixed shader error log + fixed tests in Win8.1
assiduous
2020-09-12
1
-1
/
+1
*
Few final updates to mesh shader implementation
assiduous
2020-09-10
1
-5
/
+5
*
disable vulkan extensions if disabled volk
azhirnov
2020-08-25
1
-3
/
+5
*
added AdapterId to Vulkan backend
azhirnov
2020-08-25
1
-17
/
+28
*
Merge branch 'master' into mesh_shader
azhirnov
2020-08-25
1
-1
/
+1
|
\
|
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
1
-1
/
+1
*
|
formatting
azhirnov
2020-08-19
1
-9
/
+9
*
|
Added mesh shader
azhirnov
2020-08-11
2
-4
/
+48
|
/
*
Switched to using Volk on Windows (https://github.com/DiligentGraphics/Dilige...
assiduous
2020-08-02
2
-5
/
+9
*
Added DILIGENT_NO_HLSL CMake option to disable HLSL support in Vulkan and Ope...
assiduous
2020-07-21
1
-3
/
+3
*
Fix for XLib support for Linux
speedym
2020-06-09
1
-11
/
+19
*
A part of conditional expression is always true: DebugName != nullptr, becaus...
Mark Nefedov
2020-05-08
1
-6
/
+6
*
VK backend: added option to use Volk instead of linking with the loader to su...
assiduous
2020-04-20
1
-0
/
+19
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
3
-5
/
+5
*
Vk backend: changed error about missing validation layers to warning
assiduous
2020-02-27
1
-1
/
+1
*
Renamed platform headers .h -> .hpp
assiduous
2020-01-27
3
-3
/
+3
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
3
-3
/
+3
*
Renamed .h -> .hpp in GraphicsEngineVulkan project
assiduous
2020-01-26
8
-17
/
+17
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