| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | PSO refactoring for ray tracing | azhirnov | 2020-10-25 | 1 | -0/+9 |
| * | Added support for shader macros when compiling GLSL_VERBATIM with glslang | assiduous | 2020-09-20 | 1 | -1/+2 |
| * | added ability to use #include in glsl | azhirnov | 2020-09-20 | 1 | -4/+5 |
| * | Fixed linux/mac build errors; few minor updates. | assiduous | 2020-09-15 | 1 | -1/+1 |
| * | Refactoring shader compilation tools - part I (https://github.com/DiligentGra... | assiduous | 2020-09-14 | 1 | -0/+54 |
