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* Updated copyright noticeassiduous2021-01-011-1/+1
* PSO refactoring for ray tracingazhirnov2020-10-251-0/+9
* Added support for shader macros when compiling GLSL_VERBATIM with glslangassiduous2020-09-201-1/+2
* added ability to use #include in glslazhirnov2020-09-201-4/+5
* Fixed linux/mac build errors; few minor updates.assiduous2020-09-151-1/+1
* Refactoring shader compilation tools - part I (https://github.com/DiligentGra...assiduous2020-09-141-0/+54