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DiligentCore
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Graphics
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ShaderTools
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src
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DXCompiler.cpp
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Author
Age
Files
Lines
*
Fixed Win SDK 17763 build issues
assiduous
2021-03-19
1
-0
/
+11
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
1
-6
/
+6
*
Direct3D11: added resource signature
azhirnov
2021-03-19
1
-3
/
+5
*
Some updates to DXBCUtils and DXCompiler
assiduous
2021-03-19
1
-59
/
+69
*
fixed DXC resource remapper
azhirnov
2021-03-19
1
-85
/
+252
*
Vulkan: update for new Vulkan SDK
azhirnov
2021-03-19
1
-6
/
+1
*
Removed mutable fields from ResourceBindingMap
azhirnov
2021-03-19
1
-62
/
+112
*
Added shader compiler macros to shader source
assiduous
2021-03-19
1
-3
/
+5
*
RunTimeResourceArray: added constant buffers
assiduous
2021-03-19
1
-1
/
+6
*
fixed DXBC & DXIL resource remapping
azhirnov
2021-03-19
1
-169
/
+405
*
bug fixes for dx12 resource signature
azhirnov
2021-03-19
1
-11
/
+12
*
added debug checks for DXIL resource remapping
azhirnov
2021-03-19
1
-0
/
+15
*
DXIL: remap bind point when used dynamic indexing
azhirnov
2021-03-19
1
-67
/
+145
*
merged with resource_signature
azhirnov
2021-03-19
1
-4
/
+206
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Improvements for mesh shader & ray tracing (#180)
Zhirnov Andrey
2020-12-29
1
-1
/
+1
*
Added DX compiler test
assiduous
2020-12-19
1
-2
/
+2
*
DXCompiler: fixed patching DXIL to also correct space record (besides the bin...
assiduous
2020-12-19
1
-42
/
+70
*
Some updates in D3D12 backend (DXIL patching, PSO initialization)
assiduous
2020-12-19
1
-56
/
+74
*
Fixed validation errors for ray tracing.
azhirnov
2020-12-16
1
-3
/
+3
*
Added RootSignatureBuilder, some fixed for vulkan ray tracing
azhirnov
2020-11-25
1
-0
/
+2
*
D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...
azhirnov
2020-11-16
1
-72
/
+10
*
added IntToStr instead of _itoa_s, fixed compilation
azhirnov
2020-11-12
1
-8
/
+26
*
remap resource binding for DirectX 12
azhirnov
2020-11-12
1
-39
/
+262
*
Added support for local root signature & shader record.
azhirnov
2020-11-05
1
-1
/
+6
*
A number of updates/fixes to PSO refactor merge
assiduous
2020-10-28
1
-2
/
+2
*
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-10
/
+230
*
CMake utils: added package_required_dlls to enable packaging shader compiler ...
assiduous
2020-09-19
1
-0
/
+4
*
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
1
-6
/
+19
*
Fixed DXC1.5 compiler warning
assiduous
2020-09-15
1
-25
/
+40
*
Fixed linux/mac build errors; few minor updates.
assiduous
2020-09-15
1
-13
/
+12
*
Completed shader compilation refactoring (fixed https://github.com/DiligentGr...
assiduous
2020-09-15
1
-33
/
+9
*
Refactoring shader compilation - part III
assiduous
2020-09-14
1
-39
/
+45
*
Refactoring shader compilation - part II
assiduous
2020-09-14
1
-58
/
+11
*
Refactoring shader compilation tools - part I (https://github.com/DiligentGra...
assiduous
2020-09-14
1
-0
/
+560