1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::ICommandQueueD3D12 interface
#include "../../../Primitives/interface/Object.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {D89693CE-F3F4-44B5-B7EF-24115AAD085E}
static const INTERFACE_ID IID_CommandQueueD3D12 =
{0xd89693ce, 0xf3f4, 0x44b5, {0xb7, 0xef, 0x24, 0x11, 0x5a, 0xad, 0x8, 0x5e}};
#define DILIGENT_INTERFACE_NAME ICommandQueueD3D12
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define ICommandQueueD3D12InclusiveMethods \
IObjectInclusiveMethods; \
ICommandQueueD3D12Methods CommandQueueD3D12
// clang-format off
/// Command queue interface
DILIGENT_BEGIN_INTERFACE(ICommandQueueD3D12, IObject)
{
/// Returns the fence value that will be signaled next time
VIRTUAL Uint64 METHOD(GetNextFenceValue)(THIS) CONST PURE;
/// Submits command lists for execution.
/// \param[in] NumCommandLists - The number of command lists to submit.
/// \param[in] ppCommandLists - A pointer to the array of NumCommandLists command
/// lists to submit.
///
/// \return Fence value associated with the executed command lists.
VIRTUAL Uint64 METHOD(Submit)(THIS_
Uint32 NumCommandLists,
ID3D12CommandList* const* ppCommandLists) PURE;
/// Returns D3D12 command queue. May return null if queue is anavailable
VIRTUAL ID3D12CommandQueue* METHOD(GetD3D12CommandQueue)(THIS) PURE;
/// Returns value of the last completed fence
VIRTUAL Uint64 METHOD(GetCompletedFenceValue)(THIS) PURE;
/// Blocks execution until all pending GPU commands are complete
VIRTUAL Uint64 METHOD(WaitForIdle)(THIS) PURE;
/// Signals the given fence
VIRTUAL void METHOD(SignalFence)(THIS_
ID3D12Fence* pFence,
Uint64 Value) PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define ICommandQueueD3D12_GetNextFenceValue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetNextFenceValue, This)
# define ICommandQueueD3D12_Submit(This, ...) CALL_IFACE_METHOD(CommandQueueD3D12, Submit, This, __VA_ARGS__)
# define ICommandQueueD3D12_GetD3D12CommandQueue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetD3D12CommandQueue, This)
# define ICommandQueueD3D12_GetCompletedFenceValue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetCompletedFenceValue,This)
# define ICommandQueueD3D12_WaitForIdle(This) CALL_IFACE_METHOD(CommandQueueD3D12, WaitForIdle, This)
# define ICommandQueueD3D12_SignalFence(This, ...) CALL_IFACE_METHOD(CommandQueueD3D12, SignalFence, This, __VA_ARGS__)
// clang-format on
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
|