summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineD3D12/interface/CommandQueueD3D12.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Reworked ExecuteCommandList(s) to take multiple command lists instead of oneassiduous2021-02-071-3/+8
* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-8/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-6/+6
* Implemented C interface for D3D12 backendassiduous2020-01-281-12/+50
* Made ICommandQueue{D3D12/Vk}::GetNextFenceValue method constantassiduous2020-01-131-2/+2
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineD3D12Egor Yusov2019-11-241-6/+6
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Renamed IDeviceContext::Wait to IDeviceContext::WaitForFence (updated API ver...Egor Yusov2019-09-091-3/+0
* Updated ICommandQueueD3D12::Wait method to return HRESULTEgor Yusov2019-09-081-1/+1
* Added IDeviceContext::Wait() method (updated API version to 240026)Egor Yusov2019-09-081-0/+3
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Unified resource liftime management in D3D12 and Vk backendsEgor Yusov2018-09-221-3/+3
* Implemented IFence interface in all backendsEgor Yusov2018-07-221-0/+3
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-281-1/+1
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-0/+58