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EpipolarLightScattering
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Files
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*
Fix misc. typos
luz paz
2021-03-18
4
-11
/
+11
*
Light scattering FX: updated Ozone absorption coefficients
assiduous
2020-08-27
1
-1
/
+1
*
Light scattering FX: added custom Ozone absorption coefficient
assiduous
2020-08-26
1
-0
/
+2
*
Epipolar scattering FX: added Ozone approximation that fixes yellow-green sky
assiduous
2020-08-26
1
-2
/
+3
*
Light scattering FX: fixed bug with extinction not taking into account inters...
assiduous
2020-06-14
1
-12
/
+37
*
Renamed confusing DepthToNormalizedDeviceZ to CameraZToNormalizedDeviceZ
assiduous
2020-05-24
1
-1
/
+1
*
Renamed uiMaxSamplesOnTheRayAtDepthBreak to better uiNumSamplesOnTheRayAtDept...
assiduous
2020-05-16
1
-4
/
+4
*
Scattering FX: enabled control of the number of ray marching samples at depth...
assiduous
2020-05-16
1
-6
/
+9
*
Added EpipolarLightSatteringFunctions.fxh shader include file
assiduous
2020-05-06
1
-0
/
+34
*
Scattering FX: updated Earth radius
assiduous
2020-05-05
1
-1
/
+2
*
Scattering FX: improved sampling for scattering integrals
assiduous
2020-05-05
3
-36
/
+64
*
Updated atm scattering fx to allow negative altitudes
assiduous
2020-05-04
12
-139
/
+221
*
Few minor updates
Egor Yusov
2019-09-29
1
-1
/
+1
*
Light scattering FX: fixed overexposure when looking from space
Egor Yusov
2019-07-02
4
-6
/
+20
*
Epipolar light scattering: removed F*ONE and F*ZERO macros
Egor Yusov
2019-07-02
14
-43
/
+36
*
Fixed Android shader issues
Egor Yusov
2019-06-06
3
-10
/
+10
*
Light scattering posteffect: removed NUM_EPIPOLAR_SLICES and MAX_SAMPLES_IN_S...
Egor Yusov
2019-06-02
6
-25
/
+17
*
Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA...
Egor Yusov
2019-06-02
14
-152
/
+229
*
Atmospheric scattering PP: fixed GLES issue in epipolar sampling rendering sh...
Egor
2019-05-11
1
-1
/
+1
*
Improved int vs uint handling in shaders
Egor Yusov
2019-05-06
3
-11
/
+11
*
Fixed build issue with semicolon after CHECK_STRUCT_ALIGNMENT macro on gcc
Egor
2019-05-05
1
-11
/
+13
*
Fixed OpenGL shader compilation issues on MacOS
Egor Yusov
2019-05-05
1
-4
/
+5
*
Added ShaderUtilities.fxh with DepthToNormalizedDeviceZ() function
Egor Yusov
2019-04-29
1
-2
/
+3
*
Minor change
Egor Yusov
2019-04-15
1
-1
/
+1
*
Fixed couple of issues with unused shader resource declaration
Egor Yusov
2019-04-15
2
-10
/
+9
*
Fixed one warning in light scattering fx
Egor Yusov
2019-03-24
1
-3
/
+3
*
Updated light scattering fx to rely on static samplers & run with 0 warnings
Egor Yusov
2019-03-24
3
-7
/
+6
*
Updated CameraAttribs structure
Egor Yusov
2019-02-24
5
-6
/
+6
*
Light scattering: fixed issue with unshadowed scattering: the ray was not lim...
Egor Yusov
2019-02-23
1
-5
/
+26
*
Added readme
Egor Yusov
2019-02-17
1
-3
/
+5
*
Some final improvements to epipolar light scattering effect
Egor Yusov
2019-02-16
16
-130
/
+233
*
Moved ToneMapping functions to its own folder
Egor Yusov
2019-02-15
13
-159
/
+59
*
Replaced LightAttribs::f4ExtraterrestrialSunColor with LightAttribs::f4Intensity
Egor Yusov
2019-02-14
3
-7
/
+7
*
Replaced LightAttribs::f4DirOnLight with LightAttribs::f4Direction
Egor Yusov
2019-02-14
2
-12
/
+12
*
Moved FullScreenTriangleVS to Common\private
Egor Yusov
2019-02-13
2
-35
/
+1
*
Improved EpipolarLightScatteringStructures.fxh
Egor Yusov
2019-02-13
10
-119
/
+193
*
Removed f4LightScreenPos and bIsLightOnScreen from LightAttribs structure
Egor Yusov
2019-02-13
5
-37
/
+33
*
Light scattering pp: replaced SCREEN_RESOLUTION macro with CB parameter to av...
Egor Yusov
2019-02-13
7
-21
/
+31
*
Reworked SRB management in epipolar light scattering pp effect
Egor Yusov
2019-02-13
4
-11
/
+4
*
Split Structures.fxh into BasicStructures.fxh and EpipolarLightScatteringStru...
Egor Yusov
2019-02-11
10
-104
/
+12
*
Renamed ScreenSizeQuad into FullScreenTriangle
Egor Yusov
2019-02-11
16
-20
/
+20
*
Reworked screen-size quad rendering to use one triangle instead of 2
Egor Yusov
2019-02-11
17
-64
/
+52
*
Improved Structures.fxh file
Egor Yusov
2019-02-11
1
-134
/
+89
*
Moved all shaders to Shaders folder
Egor Yusov
2019-02-11
31
-0
/
+3768