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path: root/Shaders/PostProcess/ToneMapping/public/ToneMappingStructures.fxh (follow)
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* Improved int vs uint handling in shadersEgor Yusov2019-05-061-3/+3
* Fixed build issue with semicolon after CHECK_STRUCT_ALIGNMENT macro on gccEgor2019-05-051-7/+7
* Fixed OpenGL shader compilation issues on MacOSEgor Yusov2019-05-051-2/+3
* Moved ToneMapping functions to its own folderEgor Yusov2019-02-151-0/+68