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path: root/Graphics/GraphicsEngineD3D11/include/TextureBaseD3D11.hpp (follow)
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* code cleanupazhirnov2021-03-191-2/+1
* Direct3D11: added resource signatureazhirnov2021-03-191-2/+2
* Updated copyright noticeassiduous2021-01-011-1/+1
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-3/+3
* Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...assiduous2020-01-261-0/+98