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Graphics
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GraphicsEngineD3D11
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src
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BufferD3D11Impl.cpp
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*
D3D11 backend: some header clean-up plus few minor updates
assiduous
2021-03-19
1
-6
/
+4
*
Renamed Align to AlignUp
assiduous
2021-03-19
1
-4
/
+8
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Refactored BufferBase
assiduous
2020-11-06
1
-2
/
+2
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-2
/
+2
*
Updated unified buffers logic: removed implicit decay to DEFAULT bufers
assiduous
2020-09-17
1
-1
/
+1
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
1
-3
/
+8
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
2020-01-26
1
-4
/
+4
*
Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...
assiduous
2020-01-26
1
-1
/
+1
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Minor formatting updates
assiduous
2019-12-25
1
-12
/
+12
*
clang-formatted GraphicsEngineD3D11 project
Egor Yusov
2019-11-23
1
-68
/
+83
*
D3D11 backend: cosmetic code changes
Egor Yusov
2019-10-08
1
-2
/
+16
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...
Egor Yusov
2019-02-09
1
-4
/
+4
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Renamed/moved IBuffer::Map() to IDeviceContext::MapBuffer()
Egor Yusov
2018-11-25
1
-24
/
+0
*
Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`
Egor Yusov
2018-11-24
1
-34
/
+0
*
Implemented explicit state transitions in D3D11 backend (closed https://githu...
Egor Yusov
2018-11-21
1
-0
/
+2
*
Added explicit resource state transitions to the API; implemented in D3D12
Egor Yusov
2018-11-18
1
-0
/
+2
*
Setting debug names of D3D11 objects
Egor Yusov
2018-10-04
1
-0
/
+6
*
Implemented raw buffers (fixed https://github.com/DiligentGraphics/DiligentCo...
Egor Yusov
2018-08-26
1
-17
/
+30
*
Updaed code formatting of D3D11 backend source
Egor Yusov
2018-06-20
1
-15
/
+15
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked dependencies between projects
Egor Yusov
2017-12-28
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-8
/
+8
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-21
/
+83
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-42
/
+24
*
Release v1.0.0
Egor Yusov
2015-10-21
1
-0
/
+237