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path: root/Graphics/GraphicsEngineVulkan/interface/DeviceContextVk.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Fixed few issues in C interfaceassiduous2020-01-281-1/+0
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-4/+4
* Implemented C interface for Vulkan backendassiduous2020-01-281-10/+47
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted headers of GraphicsEngineVulkan projectEgor Yusov2019-11-241-6/+5
* Updated descriptions of backend-specific interfacesEgor Yusov2019-11-091-1/+1
* Added methods to get command queue from the device context (API Version 240038)Egor Yusov2019-10-301-0/+22
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Implemented explicit layout transitions in Vulkan backendEgor Yusov2018-11-201-0/+2
* Implemented shader resource transitioning to proper states in VulkanEgor Yusov2018-05-211-3/+3
* Working on vulkan image layout transitionsEgor Yusov2018-04-191-3/+3
* Added vulkan backend stubEgor Yusov2018-03-161-0/+56