summaryrefslogtreecommitdiffstats
path: root/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* PSO creation refactoring (API240075)assiduous2020-10-191-21/+23
* Enabled mesh shaders (API 240068)assiduous2020-09-121-1/+1
* Updated API to version 240056assiduous2020-04-011-2/+4
* Implemented C APIassiduous2020-01-311-2/+2
* Updated submodules (API version 240033);Egor Yusov2019-10-191-2/+2
* Updated math libEgor Yusov2019-04-231-1/+1
* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-1/+1
* Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...Egor Yusov2019-04-051-1/+1
* Updated projects to conform to the update engine factory APIEgor Yusov2019-03-051-3/+2
* Fixed Unity plugin to comply with the new APIEgor Yusov2019-03-051-15/+16
* Replaced reference to initial data parameter with pointer in CreateTexture an...Egor Yusov2019-02-091-4/+4
* Updated core & samples submodules. Using convenience constructors for DrawAtt...Egor Yusov2018-12-101-5/+1
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-3/+3
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-1/+1
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-1/+2
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-0/+1
* Enabled seperate samplersEgor Yusov2018-10-181-0/+1
* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-2/+1
* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-2/+1
* Updated to version 2.1Egor Yusov2017-11-131-0/+174