| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated atm scattering fx to allow negative altitudes | assiduous | 2020-05-04 | 1 | -3/+0 |
| * | Epipolar light scattering: removed F*ONE and F*ZERO macros | Egor Yusov | 2019-07-02 | 1 | -1/+1 |
| * | Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA... | Egor Yusov | 2019-06-02 | 1 | -2/+11 |
| * | Updated light scattering fx to rely on static samplers & run with 0 warnings | Egor Yusov | 2019-03-24 | 1 | -5/+0 |
| * | Some final improvements to epipolar light scattering effect | Egor Yusov | 2019-02-16 | 1 | -6/+7 |
| * | Replaced LightAttribs::f4ExtraterrestrialSunColor with LightAttribs::f4Intensity | Egor Yusov | 2019-02-14 | 1 | -1/+1 |
| * | Split Structures.fxh into BasicStructures.fxh and EpipolarLightScatteringStru... | Egor Yusov | 2019-02-11 | 1 | -0/+1 |
| * | Renamed ScreenSizeQuad into FullScreenTriangle | Egor Yusov | 2019-02-11 | 1 | -2/+2 |
| * | Reworked screen-size quad rendering to use one triangle instead of 2 | Egor Yusov | 2019-02-11 | 1 | -4/+2 |
| * | Moved all shaders to Shaders folder | Egor Yusov | 2019-02-11 | 1 | -0/+88 |
