| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Atmospheric scattering PP: fixed GLES issue in epipolar sampling rendering sh... | Egor | 2019-05-11 | 1 | -1/+1 |
| * | Moved ToneMapping functions to its own folder | Egor Yusov | 2019-02-15 | 1 | -1/+1 |
| * | Improved EpipolarLightScatteringStructures.fxh | Egor Yusov | 2019-02-13 | 1 | -1/+1 |
| * | Light scattering pp: replaced SCREEN_RESOLUTION macro with CB parameter to av... | Egor Yusov | 2019-02-13 | 1 | -1/+6 |
| * | Reworked SRB management in epipolar light scattering pp effect | Egor Yusov | 2019-02-13 | 1 | -1/+1 |
| * | Reworked screen-size quad rendering to use one triangle instead of 2 | Egor Yusov | 2019-02-11 | 1 | -1/+1 |
| * | Moved all shaders to Shaders folder | Egor Yusov | 2019-02-11 | 1 | -0/+53 |
