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path: root/Shaders/PostProcess/EpipolarLightScattering/private/ScatteringIntegrals.fxh (follow)
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* Scattering FX: improved sampling for scattering integralsassiduous2020-05-051-28/+49
* Updated atm scattering fx to allow negative altitudesassiduous2020-05-041-26/+48
* Fixed Android shader issuesEgor Yusov2019-06-061-5/+5
* Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA...Egor Yusov2019-06-021-35/+51
* Some final improvements to epipolar light scattering effectEgor Yusov2019-02-161-65/+0
* Moved all shaders to Shaders folderEgor Yusov2019-02-111-0/+236