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path: root/Shaders/PostProcess/EpipolarLightScattering/private/Sun.fx (follow)
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* Epipolar light scattering: removed F*ONE and F*ZERO macrosEgor Yusov2019-07-021-1/+1
* Moved ToneMapping functions to its own folderEgor Yusov2019-02-151-1/+1
* Removed f4LightScreenPos and bIsLightOnScreen from LightAttribs structureEgor Yusov2019-02-131-4/+4
* Split Structures.fxh into BasicStructures.fxh and EpipolarLightScatteringStru...Egor Yusov2019-02-111-0/+1
* Reworked screen-size quad rendering to use one triangle instead of 2Egor Yusov2019-02-111-3/+3
* Moved all shaders to Shaders folderEgor Yusov2019-02-111-0/+54