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path: root/Shaders/PostProcess/EpipolarLightScattering/private/UnshadowedScattering.fxh (follow)
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* Updated atm scattering fx to allow negative altitudesassiduous2020-05-041-10/+10
* Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA...Egor Yusov2019-06-021-7/+15
* Updated CameraAttribs structureEgor Yusov2019-02-241-1/+1
* Light scattering: fixed issue with unshadowed scattering: the ray was not lim...Egor Yusov2019-02-231-5/+26
* Some final improvements to epipolar light scattering effectEgor Yusov2019-02-161-2/+22
* Replaced LightAttribs::f4DirOnLight with LightAttribs::f4DirectionEgor Yusov2019-02-141-3/+3
* Moved all shaders to Shaders folderEgor Yusov2019-02-111-0/+69