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path: root/Shaders/PostProcess/EpipolarLightScattering/private/precompute/ComputeSctrRadiance.fx (follow)
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* Updated atm scattering fx to allow negative altitudesassiduous2020-05-041-5/+13
* Epipolar light scattering: removed F*ONE and F*ZERO macrosEgor Yusov2019-07-021-2/+2
* Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA...Egor Yusov2019-06-021-6/+7
* Some final improvements to epipolar light scattering effectEgor Yusov2019-02-161-2/+10
* Moved all shaders to Shaders folderEgor Yusov2019-02-111-0/+69